Imagine a classroom where coding is on the curriculum, but the teacher feels unprepared, the students feel overwhelmed, and the tools are either too childish or too advanced. Europe’s children are required to learn programming – yet the pathway from beginner to advanced coder is fragmented, leaving many behind.
The solution
Dodjin is a browser-based learning platform where children learn coding through game creation. It grows with the learner: starting with tutorials and block programming, moving into text-based coding, and later AI-assisted coding. Built on our own language MORTAL, Dodjin ensures continuity – one language, one journey, from beginner to advanced.
Why is this important?
- Only 44% of EU citizens have basic digital skills (European Commission). 
- Programming is now mandatory in schools across Europe, yet most teachers report low confidence in teaching it. 
- The global edtech market has a value of: €350 billion (2025). 
Access to 200 schools via muncipal agreements
Dodjin tested by 1,000 students
Grades 4-10
1,000 students to be onboarded this fall
Dodjin has been tested with 1,000 students across Norway (grades 4–10) with enthusiastic feedback from both pupils and teachers.
We have a pilot partnership with Montessori Waterpark, and access to 200 schools in Norway via municipal agreements.
Our upcoming rollout will onboard another 1,000 students this fall.
Why Dodjin?
While other platforms focus either on playful block coding or advanced text coding, Dodjin uniquely combines both in one lifelong journey. With multilingual support, collaboration mode, and a custom-built programming language (MORTAL), Dodjin is not just a tool – it’s a gateway to democratizing coding globally.
Dodjin has been tested with 1,000 students across Norway (grades 4–10) with enthusiastic feedback from both pupils and teachers. We have a pilot partnership with Montessori Waterpark, and access to 200 schools in Norway via municipal agreements. Our upcoming rollout will onboard another 1,000 students this fall.
What’s in it for the investor?
Investors gain entry into a rapidly growing EdTech market with strong EU policy tailwinds. With Dodjin, there’s potential for significant ROI through scaling in Europe and beyond. Added bonus: With Innovation Norway and European Innovation Council interested in this project, the investor can get a strategic value journey pre-EIC to post-EIC, with attractive returns even before full commercialization.
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Our Team
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      Founder and CEO of Miksapix Interactive, holds a Bachelor's in Engineering and a Master's in Multimedia Design. With extensive experience at Norwegian Broadcasting Corporation (NRK) bringing technical and managerial expertise to Miksapix. His entrepreneurial spirit is demonstrated through his advisory role at Sápmi Business Garden and his initiation of educational GameJam projects with focus on coding. 
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      Co-founder, CTO, is a distinguished software developer with experience at NASA, Google, Kongsberg Spacetec and TransGaming Technologies. He holds two Master of Science degrees and developed the MORTAL programming language. Known for solving high-stakes technical challenges, his expertise is pivotal to Miksapix’s technology innovations. 
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      A skilled frontend engineer and game developer with a background in mathematics and cryptography, contributes to the platform’s frontend development. His competitive experience in mathematics, including participation in the Abel competition, complements his technical expertise at Miksapix. 
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      Is a talented artist and educator with a Bachelor in Pedagogy and a Bachelor of Arts, recognized with grants and awards. She works as an illustrator, pedagogue, writer, and game designer at Miksapix, blending educational content with creative digital experiences. 
 
                         
            
              
            
            
          
               
            
              
            
            
          
              